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[av_heading heading=’Falling Objects Assessment’ tag=’h1′ link_apply=” link=’manually,http://’ link_target=” style=’blockquote modern-quote modern-centered’ size=” subheading_active=” subheading_size=’15’ margin=” padding=’10’ color=” custom_font=” custom_class=” admin_preview_bg=” av-desktop-hide=” av-medium-hide=” av-small-hide=” av-mini-hide=” av-medium-font-size-title=” av-small-font-size-title=” av-mini-font-size-title=” av-medium-font-size=” av-small-font-size=” av-mini-font-size=”][/av_heading]
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Create a game where items fall from the sky and are caught by something on the bottom. After reaching a certain score, then players go to the next level.
Each level is more difficult. For example, objects fall faster.
There should be a total of at least three levels.
Requirements
Minimum Needed Scenes
- Start/Splash
- YouWin
- YouLose
- Pause
- Level 1
- Level 2
- Level 3
At Least These Actors
- Spawner
- Background actor 1
- Background actor 2
- Background actor 3
- Good Falling Object 1 (Tag as Point)
- Good Falling Object 2 ( Tag as Point)
- Good Falling Object 3 (Tag as Point)
- Bad Falling Object 1( Tag as Lose)
- Bad Falling Object 2 ( Tag as Lose)
- Basket or other actor to catch falling items
- DisplayScore Actor
- Pause
- YouWin
- GameOver
At least These Behaviors (code)
- Score
- Display text
- Random objects falling in random places
- Sound behavior
- Music behavior (played during the game)
- Move basket left
- Move basket right
- Destroy Actor
Attributes
- WhichItem (actor level)
- Score (game level)
- Others that help set difficulty levels?
Other
- Use of tags for hazards and non hazards
- Proper naming and syntax. For example, RuleSpawnBanana
- All objects are transparent
- Objects appear in random places (X and Y)
- Start screen must have instructions
Game Play
- Each level becomes more difficult
- Falling actors and catch actor are interesting and appropriate
- Background, falling objects, basket and sounds all follow similar theme. For example, if you had a Star Wars theme then you would use Star Wars characters and music.
Suggested Challenges
- Different music at each level
- Sounds during collision change at random
- Random the backgrounds
- Different sound for each object caught.
- An extra actor that comes in at random and walks across the screen
- What happens when that actor touches another actor?
- Players set their own difficulty level
- IF you hit a certain actor, then your basket slows down.
- Animate some actors
- Use Canva.com to make graphics
- Play random sayings (But publishing works so bad for sounds)
….And more!!!…
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[av_heading heading=’Publish Your Work’ tag=’h3′ link_apply=” link=’manually,http://’ link_target=” style=’blockquote modern-quote modern-centered’ size=” subheading_active=’subheading_below’ subheading_size=’15’ margin=” margin_sync=’true’ padding=’10’ color=” custom_font=” av-medium-font-size-title=” av-small-font-size-title=” av-mini-font-size-title=” av-medium-font-size=” av-small-font-size=” av-mini-font-size=” av_uid=’av-k0rrs6vu’ admin_preview_bg=”]
don’t forget first name, last name and assignment name
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